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Necrons Dawn Of War: Tips and Tricks for Playing as the Ancient Race



Should the Necrons win, they turn Kronus into a lifeless desert, going as far as draining the oceans. However, should an attack on their catacombs be successful, the attacking faction will leave a bomb in a key pressure point, entombing and crushing the necrons.


The upcoming Dark Crusade expansion for 2004's acclaimed real-time strategy game Warhammer 40,000: Dawn of War is going to add a considerable amount of new content, including a new single-player campaign that will let you try and conquer the planet Kronus your own way. On a strategic map of Kronus, you'll decide where to attack with your army, and then you will resolve those battles in intense real-time combat where you can command the menacing units of Warhammer 40,000 yourself. Dark Crusade will also introduce two new factions to the mix, adding the mysterious necrons and the powerful tau empire, boosting the total number of playable factions to seven. But who are these new factions? Read on for a briefing on what to expect when Dark Crusade ships later this year.




Necrons Dawn Of War



With a name like necron, you might expect that this faction would be an undead one. That's not quite the case. The necrons are a soulless, mechanical race dedicated to waging war against the living to sacrifice their victims to their gods. Like a plague, the necrons swarmed the worlds of the living ages ago until they were finally defeated. However, the surviving necrons locked themselves away on tomb worlds, such as the planet Kronus that's at the heart of the Dark Crusade campaign, to await the return of the living.


Appropriately, the necrons' central base exists under the surface as a vast network of catacombs. The faction is headquartered in the Thur'abis Plateau, and if that territory ever were to fall, the necrons would be defeated in the single-player campaign. Of course, if the necrons can eliminate all the other factions' strongholds, they would conquer the entire planet.


Long ago, the planet Kronus was a peaceful world cohabited by both humans and the tau, a faction that believes in spreading the greater good throughout the universe. However, the return of the necrons resulted in many of the tau warriors on Kronus being wiped out and the human Imperium attempting to control the entire planet. As a result, the tau went to war, dispatching a task force from their home world, armed with the high-tech weapons and battle suits that the tau are known for.


UA is designed to provide as much unit variety and 40k flavor as can be squeezed into the platform of a dawn of war mod. The development team would like you all to understand the following when playing our mod.1. This game is old enough to vote. Unless you're playing on hardware that predates the war on terror, your hardware specifications mean nothing as to whether or not the game will run.2. Proper installation procedure is important, if you don't know what you are doing, join the discord for help.3. Join the discord. Do you need help? Join the discord. Have a question? Join the discord. Have a comment? Join the discord. Nobody will be helping you here, and the downvotes on comments that are from developers who have attempted to help you here are precisely the reason why.


Heya K-leb, may I ask what difficulty you were playing on, and with which winconditions? I'll be honest, I haven't played necrons as extensively as I used to with the 1.73 version, and I'll likely need to update my own BOs. I'd like to give your exact scenario a shot myself and see how I fare. Otherwise I might just be spouting a lot of outdated crap


My tactic could be described as 'utter abuse'. Attack scarabs pouring out of my monolith like nobody's business. And I never, ever reinforced them, because that costs power, and you need to be a stingy bastard with necrons early game.


I played necrons since I got Soulstorm and UA mod( about 4 years ) And I think they are too weak in the start. Firstly, he played against computer, thats much easier than against human. Secondly, scarabs are absulutely useless when enemy use grenades. And when there are no scarabs there is no deffence. And thirdly, It takes about 8min to reach tier 1 with deffence.


If someone disagrees and wants to prove that necrons are playable, PM me. I can beat any necron player, cuz I see this forum has some pro players which are able to win with underpowered beggining race xD 2ff7e9595c


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